Friday 16 May 2014

Review: Titanfall Expedition DLC

G'day there guys and gals!


Arguably one of the best and well received newest titles on a Next Gen Console, fans have been eagerly awaiting brand new DLC for the game, hoping for something to spice up the routine. With the release of Expedition, fans have been clamoring to download, waiting for another chance to beat back the Militia rebels or IMC dogs and free the new world from tyranny. While the price is a little steep for only THREE maps and a 1.92GB download, it's easy to forgive Respawn for the excellent quality for a brand new company to continue their winning streak.
The DLC features three brand new maps with some main changes that I'll quickly mention now: Titan and Pilot Loadouts can now be uniquely named and made solely for a specific game type (Such as Attrition, Capture The Flag ect). The after-match report also now includes the scoreboard for all to see. These are the major changes that most will see, for a full list, check out the Game Update schedule on the Titanfall website here.

Expeditions brand new maps are Runoff, Swamplands and War Games.
Runoff takes place in a small pumping station on an "uncharted planet" in the area of the Frontier, where the IMC have unearthed ancient ruins. Players can bound and leap between the buildings and in the water. The map is cramped, with Titans headbutting each other just to get past in specific areas. There are open areas and hallway like places within the map but this is very much so a Pilot's map. By far this is disappointing to say the least. Luckily, the DLC gets much better from here on out.


Swamplands is set in the middle of a jungle, with tall trees reaching miles high upwards. From the trees and growth above to the ruins below, below is mostly for the Titans while the trees and elevated areas are for the Pilots. Players can bound tree to tree (And yes, it is quite satisfying to do so) or jump from fallen logs to platforms while Titans can battle among the ruins or out in the open wetlands. Pilots will definitely be lost quickly as missing a jump can lead you down a small tunnel and underground into the broken ruins. Exploring all these beautiful areas will take time but for fans, this is a must.

Finally War Games, the most hyped map in this DLC, and let me say, that hype is well received. While the game start screen takes slightly longer than usual, players are greeted to a Specter voice over remarking on Pilots, even so much so to even identifying your level. "Pilot Gen 3 Incoming to Simulator." With a short 30 second intro, players are jumped into the simulator, while it is relatively plain looking, the map design is incredible. White walls are awash with bright, almost neon signs and runpads that line the floor and specific areas. Not only that, but outer areas also feature run down buildings and dug in areas to hide from other Pilots and Titans. Large, twisting hallways and areas for Titans to battle it out, large and choke-hold areas for Pilots to battle, War Games offers much and is definitely the gem of this DLC. 

While I would argue that $10 for three maps and small customisations isn't enough bang for your buck, or the fact that 3 maps alone are nearly 2GBs large, the maps do not deter from the fun that fans or newcomers can have from this new content. Hopefully next time around fans will receive a little more, but for this one right here, doubts for buying the Season Pass are creeping into mind.

Titanfall Expedition DLC: B-

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