Wednesday 27 April 2011

Review: Assassin's Creed

G'day one and all!

While we all wait for me to complete the set amount of games and reviews I wish to work on, I am here to talk about a classic game that opened up a huge world of opportunity for many people. The large and powerful world of the Assassin's Creed.

When first entering this game, I noticed the amount of graphics and how well they had been done to achieve a likeness that can be argued to be one of the best looking games in history, rival to the game that was released at the same time, Mass Effect.
While some of the characters do indeed look blockish it is only when the angle of the camera does not suit the character (For example, when Lucy is seen to the right or left hand side at a lower angle, her head is in the shape of a slanted diamond)
However, while this can be argued against, I tend to disagree. While graphics are an important thing in a game, it is only one of the main three things to make a great game, the other two being great storyline and the audio.
When Desmond Miles enters the Animus, reliving the life of his ancestor Altair Ibn-La'Ahad, the gameplay is quite original and the graphics seem to improve in this area. It is possible that game developers focused more on this area, as the player would spend the majority of their time inside the Animus. The audio, music, sound effects ect are all such perfect and suit the gameplay and the actions taking place quite well. A speed in the music whenever Altair is in trouble of a major fight and a quiet melody as he roams to his next target.
The gameplay itself and the storyline is quite fantastic and Ubisoft deserves to be praised for their line of original and interesting worlds.

Some of the bad points of the games seem to give the first in this game series a bit of a black slate. For example, while the free roam option was a great idea to add, the travelling to different places was taken a little too far. Getting lost was the least of someone's worries when every five minutes a player must defend themselves from 15 or so enemies on patrol. While some can argue that the game has a quick travel option, that is only available after you have visited a place and seems to not work later in the game.
Also, as Altair tries to regain his honour and sense of the Creed, many players become frustrated as the gathering of information becomes very repetitive, with very few options available to those who do no collect flags or free civilians from Templar oppression. In the words of many disgruntled players, the only change to the routine is assassinating one of the 8 major Templars and the return to Al Mualim.

Assassin's Creed may not be the best game in the series, but it definitely opened the door to a world that many players enjoy today, and as some tried to close that door, many placed their foot in it to give them a chance. Other than the small misfortunes in the game, it is truly just a piece of art to be enjoyed.

Out of 10, I gave Assassin's Creed an 8/10

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