Saturday 28 May 2011

Review: 007 Blood Stone

G'day!

Despite being a brilliant series, ranging back to 1962, James Bond games have been hard pressed for perfection since the release of Goldeneye 64. However, I believe Blood Stone may be the game to give Goldeneye a run for its money.

With the newly James Bond David Craig and Judi Dench gorgeously animated into the game, they give 100% just like in their previous movies into this game. The vocal work in this game is quite well done, as well as the graphics. But the real focus is the gameplay, how the game runs. Bond, along with his Smartphone, makes it that much easier for Bond lovers to know where to go, what to do and how to do it. By the simple tap of the bottom of the D Pad, it shows you where to go for your missions, what needs to be disabled and where enemies are hiding. Along with it, gameplay becomes smooth and much more interesting as Bond figures out what is behind the new assault against him.

If you are into this sort of thing, the game has easy to get achievements that can be done with a little care of patience and care. Speaking of care, this is what happened when the multiplayer was created. Despite who you play with or where, the gameplay has vertually no glitches, no lag and is quite enthralling and brilliant. Many other games could take some notes from Activision.

The only bad points I could find is this: the 007 setting in campaign seems a little ridiculous. One shot and you are dealt with. It does not matter where or with what weapon. If you get hit even once with a pistol to the hand, you are doomed.

The game itself is quite brilliant and before Bond returns for another adventure and another woman to captivate, I definately suggest you check out the gorgeous vocals of Joss Stone and the great work that is Blood Stone.

Out of 10, I gave 007 Blood Stone an 8 out of 10

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