Wednesday 29 June 2011

Review: Portal - Still Alive

Hey guys and girls!

Possibly one of the most memorable games and one of the largest meme's made, Portal came from the pc onto the 360 in 2008 and finally made its long awaited sequal only a few months ago. After loving Portal 2 so much, I decided to head back and deeply look into the game and finally decide, once and for all, if the cake was indeed a lie.

An honourable mention would be the graphics. While simple, the creation of a universe where shooting two rings and being able to travel through Newton's Law of Physics made this game instantly fun. The game's challenges where indeed as such at points and the slight sarcasm and jokes of GlaDos made the game enjoyable. A saddening fact was the lack of music; while at serious points having quite a large effect, being stuck on an aread for 15 minutes may make the game a little boring and slightly dull.

Also the loading bar, while obviously necessary, was, also, slightly annoying. While I know this isn't the game developers' fault with the transfusion from pc to console, an area could take a few minutes to load and this was slightly dissapointing to see.

The 14 challenge rooms where quite fun, and original as far as I could see. The game obviously caught lightening in a bottle as they created it. While, again, the game took a while to load, it was well worth it to finally finish the level and be satisfyed after getting past a horrible level.

Discovering that tasty cake, the reason to why Chell decided to escape and kill GlaDos and how she did it was a brilliant change of pace. With GlaDos singing at the end and the gorgeous voice, it was a fitting end to such a great game.

Out of 10, I gave Portal an 7.5/10

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