Saturday 25 May 2013

Review: Doritos Crash Course 2

G'day guys and gals!

Addictive, fun and free; only a few words that can describe the previous title in the series. Doritos Crash Course was simple and extremely fun game that could give hours of fun with friends in trials
together or online. The sequel not only improves on the original and where it failed but also improves on many other areas.
Gameplay has been changed to accommodate the updated style of layout; while the sliding and relative jumping has returned, other actions have been added such as wall climbing, different routes, movable obstacles and more.

Each map is much larger and more challenging this time around, especially since rewinds are now extremely limited and there is no restart button. One of the more noticeable changes is the Coin and Star system; simply put, players must gather enough stars from each level they unlock in order to progress to the next stage whereas coins can be used to purchase more rewinds, customise your characters outfit and more. While some reviewers are criticising the game for offering players to buy stars and coins with Microsoft Points, this is only an option, the game has plenty ways to unlock more stars or coins if you so choose and the option is there for those who wish not to take this route.
One of the only major issues was starting the game itself. Only international players have had this issue so far but when booting up the game, it will deny you access. There are a few ways around this; repeatedly tap A to reconnect, try again in an hour or exit out and then start again. But any of these options will set you back greatly and at first was extremely annoying.
Audio sound effects haven't changed much since the original but the musical score has definitely been upgraded from the four original tunes regurgitated over and over. Three songs for each different area (Antarctica, Egypt, Pirate Island ect) and feature length-ier introductions (however, you can quickly skip them if you wish) and animations with characters and players. While all of this has been changed, the graphics are more or less the same; while it's understandable not much can be done to a game involving Avatars, a bit of a spit-shine would've been nice. While the game does feature Multiplayer, I highly suggest international players that unless you choose to play with friends directly, do not expect much out of that option for now. Being immediately disconnected from the match was one thing, but having the same opening game issues with the multiplayer was another. It took me nearly an hour just to connect to other players and even then, as the game started I was dropped from the game. I've been hearing many issues from other gamers as well, each with similar or worse situations. For now, tread with caution until an update (unless by the time you read this, these issues are fixed.) is announced or is released.

Overall, my enjoyment of the game was not overthrown by the small faults in the game or my own failings, especially when the NPCs are overly celebrating. Nevertheless, for a free title, this game is definitely a look-at for any fans of the previous title or people looking for a way to challenge their friends at some good competition.
Out of 10, I give Doritos Crash Course 2 an 7/10

-Free, again?! SWEET
-Updated maps and gameplay keeps it fresh
-NPCs challenge you to do better
-Customisation? Love the options
-New gameplay style brings out the best in the game
-Forced console restart just to play the game?
-Even with the Multiplayer? Oh man...
-Rewinds should be a bit more...frequent
-Strip it down and there isn't much else changed

Crash Course 2 is out now for no charge.

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