Saturday 10 September 2011

Review: Call Of Juarez The Cartel

Hey there folks!

From the change to a gun slingin' west to the modern day world, Call of Juarez is taken in a brand new area with the decendant of the original character.
The Cartel takes a leap from the previous title (COJ Bound for Blood), a prequel to the first game, but playing as the two McCall Brothers. This time, you are only set as one McCall this time around, as well as two other playable characters. Ben McCall (Who looks alot like his great grandfather Ray McCall, despite not being biologically decendant from the two), Kim Evans, the first female playable character and Eddie Guerra, all having their different abilities to help you work through the campaign.

In the eyes of alot of people, the Call of Juarez (before Red Dead Redemption) was one of the best western shooters in the gaming community, and sadly, with this step into the modern world, this has left many gamers not coming back for seconds. While the gameplay is simular to the previous titles, the use of cover systems and modern weapons have made the game alot more challenging. Audio is also a great asset to the game, as well as musical scores, but what reall lets the game down is the acting. COJ has never been known for its Over-The-Top-Melodrama voice acting, but in The Cartel, it seems that it is letting it down slighty, most sentences sounding bland or forced, not natural at all.

Another small let-down is the graphics: while as you play from a First Person stance, the weaponry and arms tend to dislocate, fade in colour and look blockish in a way. This ruins the flow of the gameplay and makes it awkward and sadly dissapointing.

Not much more can be said about the game that has already been mentioned; credit where its due, the game does has its natural feel to the series and at least continues the storyline, but it shall be only a matter of time before we find out if Call of Juarez will follow Red Faction Armeggeddon down the Shame of Discontinument.

Out of 10, I gave The Cartel an 7/10

Good Points: Gameplay runs well
                     Continued (But slightly confusing method) storyline
                    
Bad Points:   Acting could have been slightly better
                    Checkpoints may fail at responding.
                    Glitches = Non-dying enemies

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