Saturday 15 October 2011

Review: Driver San Francisco

Hey there guys and gals!

A sequal to a game that was released 7 years ago, Driver San Francisco follows "The Driver" Tanner once again against the bad and evil, a new city, so new rules are made.

As we follow Tanner, Jericho has escaped captivity and caused Tanner to crash, making him slip into a world in which he can "Shift" out of his own body and control anyone else in any type of vehicle. Frankly, this game has little to no great points, but we shall focus on them first. While there is no real freeroam action ingame, it forces you to only play the side missions to advance in the actual storyline, which some of them can be quite a pain to control. Musical score is of decent quality and some of the tunes are quite chatty, but none of your own can be played unless all the audio will be removed. The storyline is continued from the previous games, with different voice actors but still of great quality.
Graphics ingame and especially in cutscenes are of great quality.

Unfortunately, this comes to the bad points of the game.

Multiplayer is very sticky; no matter what your settings, racing jars and freezes often (playing with a friend 7kms down the road doesn't even stick) and unfortunately becomes very frustrating.
Shifting can also be a pain while ingame; for example, some side missions will require you to use anothers car to distract the cops so you can escape, the only problem is, each car moves differently, whether to speed, weight, size and handling, and while you are out of your body, your own car slows and becomes more susestible to being caught. Completing sidestories to advance in the main storyline can be confusing, loosing track of what is really happening as several different stories are thrusted upon you and you must remember each one for to truly understand the end result in the storyline.

A final annoyance, Driver 3 had a free roam and had a slight nod in the direction of GTA, while slightly less insane and more appropriate for the younger audience. With the return of Driver San Fran, I was excited to finally find out if Tanner survived in the prequal of the game. Its to my dissapointment to jump through so many hoops to get to an unsatisfying ending.

Out of 10, I gave Driver San Francisco an 4/10

Good Points: Continued storyline
                     Beautiful cutscenes & acting

Bad Points:   Loss of Free Roam
                    Annoying Sidemissions
                    Jarring Multiplayer
                    Frustrating mission requirements
                    Sadly dissapointing (and predictable) storyline

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