Thursday 20 October 2011

Review: Sonic Generations Demo 2!

G'day folks!

Seeing as its nearly 1am here, I'm gonna keep this nice, sweet and short. Sonic Generations has released an extended form of the demo they released earlier this year, and I must admit, I am highly impressed.
Now without a run-out date time for the demo, this time around, you can control both Classic Sonic and Modern Sonic in the Green Hill Zone Act 1 & 2. Both undertake the average enemies in the beginning of the game and work, of course, to an ending point.

Other than the ability to play as Modern Sonic as well, Generations includes Omochao, a friendly little flying robot with a pip squeak of a voice telling you how to control Sonic as you play (Only in Classic Mode as far as I know) through the game. Sadly, while this is greatly helpful at first, this can become slightly annoying, but you can avoid him by jumping over him at the beginning, leaving him behind and leaving you alone to enjoy the game.

What surprised me the most was the tune up of the graphic and game quality. Gameplay has been smoothed dramatically and graphics also have had another touch up, making the game even more gorgeous to look at. What also pleased me deeply was the musical score. While Classic Sonic's original soundtrack has only had an upgrade, which was a delightful plus to a veteran gamer, Modern Sonic surprised me more. With guitar cords, drum and bass line, the music adds a great and playful touch to the game.

So far, I have found no problems and or worries with this demo and it seems, as the Sonic Generations team has been saying for months, that this final hurrah for our blue friend is the best Sonic game yet.
Deep kudos to the team for producing this Demo before the game release in November, as this has definately enticed me more back into the fight against Dr Robotnic!

Out of 10, I gave Sonic Generations Demo an 9.5/10

Sonic Generations Demo 2 is available now, for free, on Xbox Live.



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