Wednesday 8 December 2010

Review: [Prototype]

Hey there folks.

This is posted a little late, sorry for that, but one of my most enjoyable games cannot wait until morning light (Its currently 1am, despite what blogspot says) [Prototype] is a game of both satisfying bloodlust and compelling gameplay, to which was a very decent transition of comic to video game.

Making a start, the first thing I noticed was the exceptional acting skills of Alex Mercer, our protagonist who, waking up on an operating table, believed to be dead, is revived by an unknown force as the biopsy was about to begin. Confused and unsure, he finds himself fleeing through the streets of Manhattan, able to morph his body to weapons of unbelievable quality. I was slightly dissapointed with the lack of dialogue and short cut scenes, but these made the game ever more seductive. While the game came to great graphics and a world that was the real New York (The game designers taking over 10'000 photo's of the city to produce this game) I discovered, while picking up a car to fling at an enemy, that the people inside the cars are blockish and not particularly well done, as much as I liked. I am no game designer, but sometimes these small details can make or break a game.

Fortunately, it made the game. The rich gameplay was a welcome change to other games competing at the time. Alex Mercer (Played perfectly by Barry Pepper) was an excellent protagonist and made the game ever more believable. The ending was just....utterly perfect and I am extremely glad for DC Comics to have thought of this.
But honestly, why does everything always happen in New York? Spiderman, Alex Mercer, Superman (For a brief moment), Flash, the list goes on.
Why not some Australian super hero's!?

Anyhoo, one of the things I found a slight annoyance was a few of the Campaign missions. Without a particular power, you could not advance to that level. You had a choice of doing a challenge, or destroying a Military Base/Infection Base.

Overall, this game was a great way to kill thousands, upon hundreds of thousands of Infectionous monsters while thrashing around to a Disturbed album (Seriously, try it with one of their songs playing) or become one of the people and make your way through the city, slowly, and silently killing the enemies that you harbor.
A brilliant game and I hope for a sequel.

Out of 10, I gave [Prototype] an 8/10

No comments:

Post a Comment